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Post by Igrath J. Indigo on Apr 7, 2012 15:56:03 GMT -5
IGRATH J. INDIGO Twenty Seven • Male • Heterosexual • 6'6" • 187lbs Ohara • Talking Animal • Marine • Navigator • DE "We are the ones who will never be broken With our final breath, we'll fight to the death" ________________________________________
[/font] • personality[/font] Igrath is a kind soul, even if people are often put off by his unusual exterior. He is very duty bound and does what he can to protect the citizens first and foremost. Despite his position as a marine and duty to capture or kill pirates he is willing to keep an open mind if there is no trouble being caused. This does not mean he is overly lenient, or is completely opposed to killing. He knows that sometimes it is necessary to kill and is willing to do so when the situation arises. There are times when he doesn't know when to give up though, and often needs someone to knock some sense into him on such occasions. • weaponry[/font] A pair of identical straight edged combat knives with special hand guards that also function as brass knuckles. The blades of which are eight inches long and an inch and a half wide. • accessories[/font] -Prescription goggles -Small satchel -Bronze neck brace
DREAMKEEPERS, scinter
________________________________________ THIS CHARACTER WAS MADE BY VIRIATHUS [/size][/blockquote][/justify][/size][/blockquote]
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Post by Igrath J. Indigo on Apr 7, 2012 15:58:16 GMT -5
• power LEVEL ONE - At this level, your strength is average, if not subpar. You are able to lift your own weight, but can only throw half of it. Physical attacks dealt lack real power, causing bruising with blunt weapons and shallow slashes with blades. With average strength, a person cannot break through much of anything, save for a wooden door or the such when body mass is applied.
• stamina LEVEL ONE - At this level, a person's endurance is average, and they have a low threshold for pain. They often don't last more than a few minutes in a fight, and grow sluggish as combat ensues and more damage is dealt. With an ordinary level of stamina, they have little resistance to elements and the such.
• agility LEVEL TWO - At this level, a person has an above average speed and reaction time. They can run at speeds up to 11 meters per second in bursts, and are capable of evading quicker attack, these kind of movements are still taxing on them. Movements at this speed are easy to follow with the eye, but harder to match.
• accuracy LEVEL ONE - At this level, a person's accuracy is average. They can keep up with the movement's of someone moving at average speeds, and have little knowledge of weak spots, save for the obvious ones on the exterior. With this level of accuracy, a person's range of sufficiency is about ten meters, meaning attacks out of that range rarely hit.
• intelligence LEVEL ONE - With an average intelligence, a person is unable to learn navigational or medical skills. At most they might be able to follow a treasure map, or put a bandage on an injury. A person with this level of intelligence is far from inventing, and usually does create new tools or uses for existing ones.
• spirit LEVEL ONE - At this level, a person has an average fighting spirit, and really gains no boost from their determination to win. Not to say that they easily give up, but they do not have the will power, or spirit, to overcome challenges that prove too difficult. At this level, a person is unable to obtain conqueror's haki.
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Post by Igrath J. Indigo on Apr 7, 2012 15:59:13 GMT -5
• profession
NAVIGATE! Level: 1 Attribute: Profession Description: Allows the pirate crew to navigate between oceans without paying a fee as long as the navigator participates in the travel thread. Each level allows the free passage of the entire crew between Blues/Red Line/Grand Line/New World Cost: Free
• techniques
TECHNIQUE NAME: Constrict LEVEL: 1 ATTRIBUTE: Power DESCRIPTION: A technique of power that takes advantage of the exceptionally long tail he possesses. He wraps his tail around a person's body to bind their movements for two posts. At this level the crushing power of the tail is weak and incapable of much damage. After use there is a two post cool down period before it can be used again. PRICE: Free
TECHNIQUE NAME: Serpent Motion LEVEL: 1 ATTRIBUTE: Agility DESCRIPTION: Igrath was not always the way he is, at one point he was a normal human being. After the alterations to his body were made, though, he ceased to be a human and now his body is capable of inhuman feats. For the amount of two posts he is capable of taking advantage of his serpentine physique and move his body, this makes it harder for other to strike him. Once the ability ends he must wait two posts before being able to use the ability again. PRICE: Free
TECHNIQUE NAME: Clash LEVEL: 1 ATTRIBUTE: Power/Agility DESCRIPTION: A defensive ability to go against swordsmen, primarily, though it can go against other weapons as well. Moving quickly Igrath punches the flat of a bladed weapon, or the sides of a blunt one, between the guards of his combat knives. If his strength and speed are equal to or less than his opponents than he can stop a single level one technique with it. There is a two post cool down period after use. PRICE: Free
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LAZ
New Member
[M:1000000:0:]
springtime of youth.
Posts: 4
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Post by LAZ on Apr 7, 2012 23:03:12 GMT -5
APPROVED - WELCOME TO OPRP! [/size] Please make sure to link your profile in your signature, as soon as possible! Read the rules carefully and have fun! Marine fleets can be found here, if you are interested in joining or creating a fleet. [/blockquote][/justify]
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