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Post by Luther King on Mar 11, 2012 22:57:36 GMT -5
TECHNIQUE NAME: QUICK DRAW LEVEL: 1 ATTRIBUTE: Agility, Accuracy. DESCRIPTION: The user is able to draw-slash-resheathe at the speed of whatever his current agility attribute is. PRICE: FREE
TECHNIQUE NAME: TIGER DRILL LEVEL: 1 ATTRIBUTE: agility, DESCRIPTION: It's a thrust where you focus your body weight and force created from turning your body into the tip of your sword, this would create a attack at maximum speed. PRICE: free
[/font] LEVEL TWO - At this level, your strength becomes above average. You can lift up to twice your weight, with the capability of throwing your own weight. Not to say that the the distance or speed of the throw is going to be substantial, but a short distance with heavier weights is possible. Your physical attacks now deal decent damage, your strongest attacks able to cause serious bruising or cuts of a couple inches in depth. In some cases you might even be able to knock someone out, or cause a fatal sword strike if your attacks are precise and aimed to weak points. The user can muster enough force to hit or slice through wood. COST: 30 infamy[/size][/blockquote][/blockquote][/justify] [/size][/blockquote][/blockquote][/justify]
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Post by DAEMON on Mar 11, 2012 23:12:41 GMT -5
HOLDUP;Quick draw - this is basically two techniques in one. Remove the portion about changing trajectory mid-strike. Speed is determined by your agility attribute, so if you have low agility, then it wouldn't happen in the blink of an eye. Add a cool-down of two posts, or restrict the technique to three uses per thread.
Tiger Drill - Maximum damage is still determined by your strength attribute, so you wouldn't be able to multiple it. This would however function to deal a maximum speed strike.
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Post by Luther King on Mar 13, 2012 7:16:04 GMT -5
DONE
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Post by DAEMON on Mar 13, 2012 18:24:26 GMT -5
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