NATHANIEL CONNERS
New Member
[M:28:4000000:]
Well well well... what do we have here?
Posts: 18
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Post by NATHANIEL CONNERS on Mar 13, 2012 22:41:13 GMT -5
TECHNIQUE NAME: Burst LEVEL: One ATTRIBUTE: Power DESCRIPTION: Using a powerful sweep of his sword, fist, or leg Nathan can send a compressed burst of air toward any given target within 10 meters of him with a high amount of accuracy. The tech covers its 10 meter distance at a speed of 5 meters per second and is highly visible, giving ample time to react whilst being fast enough to dodge as well for the skilled. Should the burst make contact with a solid surface before dissipating it slams with a thunderous sound akin to an oak door being slammed shut. Non-lethal at its current level, but carries a significant physical impact, far stronger than even a strong man's strongest punch. The ability can only be used 3 times currently in any given thread, given how strong the sweep of the weapon has to be to send the compressed wave, the arms tire too quickly for repeated use. Can only be used once every 2 posts. The blast is an orb of what looks to be distorted air, about the size of a beach ball. PRICE: Starting slot
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Post by DAEMON on Mar 14, 2012 16:13:01 GMT -5
HOLDUP.burst - xD damage is determined by your power level. Remove the part of it smashing through stone and what not, you're not causing this much damage with a level technique or your current level of power. Please define the width and height of the air cutter. Is it four feet long, and an inch thick?
Hawk Eye - you're vision is not superhuman. it is above average, as your accuracy level entails, and can follow movements with up to an equivalent level of agility. I'm find with you seeing things with better clarity, but a fast moving object, such as a bullet is currently far from your reach. Remove the part about shooting bullets, or slicing slivers off of bullets. Also place a cool-down of two posts with blurred vision taking effect for one post after each use.
Royal Guard - Your current level of of agility =/= blinding speed. Remove that to avoid any confusion. Limit the number of uses to three per thread, and let it be known that you are only able to efficiently counter attacks of equivalent or lower speed.
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NATHANIEL CONNERS
New Member
[M:28:4000000:]
Well well well... what do we have here?
Posts: 18
|
Post by NATHANIEL CONNERS on Mar 14, 2012 18:14:41 GMT -5
I removed the other two, since it would have been pointless to make techs for something I can apparently do naturally. Waste of tech slots.
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Post by DAEMON on Mar 14, 2012 18:34:12 GMT -5
ACCEPTEDbeach balls it is. xD
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