Post by FANG SAKIMA on Mar 17, 2012 19:14:01 GMT -5
TECHNIQUE NAME: Chāo zhíjué
LEVEL: 1
ATTRIBUTE: Intelligence x Accuracy
DESCRIPTION: From nearly every angle Fang has observed the world paying great attention to the flow of the world and how it affects the weather, ocean and life in general. By doing this he has gained a great talent for navigating through the different parts of the ocean being able to effectively read maps and compass’s but the genius of navigation didn’t end there; his eyes have become adjusted that he can by watching an opponent’s body (muscles, feints, etc.) and in a way effectively envisioning waves the body will emit when moving. Fang with his deduction and prediction skills is able to effectively time the opponent’s actions which may lead to him avoiding, countering maybe even interrupting his attacker’s natural flow and improve his own. prediction skill can be used once a post, with a cooldown of two posts and requires the foe to be within view.
Adding to
PRICE: Free
TECHNIQUE NAME: Chāo jīngshén
LEVEL: 1
ATTRIBUTE: Intelligence x Spirit
DESCRIPTION: Taking the time to read into the wide selection of books that the marines have gathered over the years and the time with actual subjects has brought out the doctor in Fang; besides being quite handy with most chemicals and medical tools, research into the spiritual healing has developed an interesting skill. When the Doctor places his hand on a patients back (takes 1 post) he unlocks a blocked river of energy within the spine (the chakra pools) unblocking the path that leads to the first pool; when this happens on the first unlocking the patient’s body will feel their muscles bulk and power x endurance will be raised by one level for one post. The medical use of this technique is when the same patient is touched for the second time (or held for 2 post instead of 1) the user’s brain will unlock as before decent to moderate wounds will seal up from the muscles strengthening which helps for suturing and further medical needs while not having to worry about stabilizing vitals. The stage will only last two posts before wounds open again before the condition one was in before returns. This technique does work for the good doctor himself he just needs to concentrate instead of touching his back.
PRICE: Free
TECHNIQUE NAME: Chāo zēngqiáng
LEVEL: 1
ATTRIBUTE: Intelligence x Agility
DESCRIPTION: Besides navigating and healing Fang’s third passion is for creating and enhancing as well as destroying so naturally anything that lands in his hands can be used at great speeds with precision and skill. The level he’s at now allows him to understand the construct of weapon and identify minor weak points on top of enhancing the overall effectiveness of ranged weapons. Harpoons for example as it is a weapon in fangs arsenal; it’s modified by changing the body of the harpoon and the ammo, the harpoon ammo will be shortened evenly meaning Six Shots can be fired and travel forty mps the body however is shorter and less bulk and resembles a rifle, the trigger of the rifle design releases the hooks in a more efficient manner than the normal harpoon guns and with the click of a second trigger the automatic reel can attach a wire support to the steel hooks. there are 10m spools of wire for each shot.
PRICE: Free
LEVEL: 1
ATTRIBUTE: Intelligence x Accuracy
DESCRIPTION: From nearly every angle Fang has observed the world paying great attention to the flow of the world and how it affects the weather, ocean and life in general. By doing this he has gained a great talent for navigating through the different parts of the ocean being able to effectively read maps and compass’s but the genius of navigation didn’t end there; his eyes have become adjusted that he can by watching an opponent’s body (muscles, feints, etc.) and in a way effectively envisioning waves the body will emit when moving. Fang with his deduction and prediction skills is able to effectively time the opponent’s actions which may lead to him avoiding, countering maybe even interrupting his attacker’s natural flow and improve his own. prediction skill can be used once a post, with a cooldown of two posts and requires the foe to be within view.
Adding to
PRICE: Free
TECHNIQUE NAME: Chāo jīngshén
LEVEL: 1
ATTRIBUTE: Intelligence x Spirit
DESCRIPTION: Taking the time to read into the wide selection of books that the marines have gathered over the years and the time with actual subjects has brought out the doctor in Fang; besides being quite handy with most chemicals and medical tools, research into the spiritual healing has developed an interesting skill. When the Doctor places his hand on a patients back (takes 1 post) he unlocks a blocked river of energy within the spine (the chakra pools) unblocking the path that leads to the first pool; when this happens on the first unlocking the patient’s body will feel their muscles bulk and power x endurance will be raised by one level for one post. The medical use of this technique is when the same patient is touched for the second time (or held for 2 post instead of 1) the user’s brain will unlock as before decent to moderate wounds will seal up from the muscles strengthening which helps for suturing and further medical needs while not having to worry about stabilizing vitals. The stage will only last two posts before wounds open again before the condition one was in before returns. This technique does work for the good doctor himself he just needs to concentrate instead of touching his back.
PRICE: Free
TECHNIQUE NAME: Chāo zēngqiáng
LEVEL: 1
ATTRIBUTE: Intelligence x Agility
DESCRIPTION: Besides navigating and healing Fang’s third passion is for creating and enhancing as well as destroying so naturally anything that lands in his hands can be used at great speeds with precision and skill. The level he’s at now allows him to understand the construct of weapon and identify minor weak points on top of enhancing the overall effectiveness of ranged weapons. Harpoons for example as it is a weapon in fangs arsenal; it’s modified by changing the body of the harpoon and the ammo, the harpoon ammo will be shortened evenly meaning Six Shots can be fired and travel forty mps the body however is shorter and less bulk and resembles a rifle, the trigger of the rifle design releases the hooks in a more efficient manner than the normal harpoon guns and with the click of a second trigger the automatic reel can attach a wire support to the steel hooks. there are 10m spools of wire for each shot.
PRICE: Free