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Post by Zephos Lagerfeld on Mar 28, 2012 22:56:19 GMT -5
Tejano of Shadows LEVEL: 1 ATTRIBUTE: Agility DESCRIPTION: By making an extremely rapid movement, Zephos can leave an afterimage to fool opponents. At this level, he is only capable of creating an afterimage of a single thrust of his dagger. Those with equal or greater accuracy compared to his agility will be able to see through the afterimages and those with greater agility will be able to react to the real attack after the afterimage fades, but before the real attack connects. Zephos' agility is increased by one for the duration of this technique. Lasts a for a single strike with a two post cooldown. PRICE: Free
Crimson Rhythm LEVEL: 1 ATTRIBUTE: Accuracy DESCRIPTION: By putting on his headphones, Lagerfeld is able to drown out all sound. This improves his remaining three senses, allowing him to track his prey provided that they are moving along, or something connected to, the ground. While his headphones are on, Lagerfeld's accuracy is improved by one and he can evade attacks as though his agility were one rank higher, although he cannot move at an increased speed. He can only wear the headphones for three posts per thread before the strain becomes too great. While in this state, attacks against Lagerfeld that specifically target taste, sensation (This includes pain), or smell will have their effect amplified threefold. PRICE: Free
Capoeira of the Wind LEVEL: 1 ATTRIBUTE: Strength/Agility DESCRIPTION: After getting some height on the opponent, preferably by jumping over an opponent's attack, Zephos will place a hand on the opponent's shoulder, grab a handful of clothing, then spin while using his body weight to pull his body down. The end result ends with flipping the enemy over his shoulder, using the enemy's own weight against them. As it is unlikely to actually injure an opponent, this technique is mostly used for positioning, to 'relocate' the battle, or to simply evade an attack. While this techniques damage potential grows exponentially with the opponent's weight, Lagerfeld only has the strength to lift objects of eighty-five pounds or lighter. It is also ineffective against targets that are over 6'5" in size, as Zephos cannot easily reach their shoulders and they do not provide much momentum to the throw. The throw is optional and this technique can just be used to allow Lagerfeld to get behind his opponent. Has a cooldown of two. PRICE: Free
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Post by DAEMON on Mar 29, 2012 17:54:01 GMT -5
Crimson Rhythm - Specify that movements must be felt through the ground, meaning that the enemy must be moving along—or on objects connected to—the ground as well.
Capoeira of the Wind - your lifting and throwing weights are dictated by power level. change the specifics of that. remove the increase to agility and decrease the cooldown to two posts.
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Post by Zephos Lagerfeld on Mar 29, 2012 18:19:20 GMT -5
Sensing changed from through air to through ground, aaand throwing limit reduced to 85 lbs, approximately half of what Lagerfeld weighs.
So...fixed~
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FLOU
New Member
[M:0:0:]
Just go with it~
Posts: 16
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Post by FLOU on Mar 31, 2012 6:15:43 GMT -5
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