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Post by YOSHIRO MIFUNE on Mar 7, 2012 17:44:55 GMT -5
TECHNIQUE NAME: Battousei [Drawing Sword Rush] LEVEL: 1. ATTRIBUTE: Speed. DESCRIPTION: A high-speed drawing technique. If the opponent tries to catch Yoshiro off-guard, or if he doesn't have his weapon drawn and he needs his weapon drawn NOW, he can take hold of the hilt and draw the blade in a second. Ultimately, this technique is a means of reacting near-instantly to an ambush. However, the user must be aware the ambush is coming and they must have their sheathed weapon in their hand or at their hip. Can only be used three times per thread. PRICE: Free.
TECHNIQUE NAME: Rasen Tosei [Spiral Sword Rush] LEVEL: 1. ATTRIBUTE: Speed. DESCRIPTION: Most often used as a counterattack against a thrust or charge, one sidesteps a forward-moving opponent and moves past them. In doing so, one spins in a full circle, adding momentum and centrifugal force to the strength of the sword swing, which is then aimed at either the opponent's back or the back of the neck. This can only be used three times maximum in a thread. PRICE: Free.
TECHNIQUE NAME: Chokusen Tosei [Straight Line Sword Rush] LEVEL: 1. ATTRIBUTE: Power, Speed. DESCRIPTION: A thrusting attack putting all of one's upper body strength into it. The initial stab is powerful if it hits, but if the opponent manages to dodge the initial strike, the user twists the blade and adds a sideswiping attack to prevent counter-attacks. This can only be used a maximum of three times per thread PRICE: Free.
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Post by DAEMON on Mar 8, 2012 13:17:58 GMT -5
HOLDUP;Add in a cooldown time or limit the number of uses per thread. Also note that top speeds are decided by someone's agility attribute. So you maximum speed of movement is determined by that, you cannot go over it. Thanks
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Post by YOSHIRO MIFUNE on Apr 5, 2012 6:18:00 GMT -5
EDITED
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ZZZ
New Member
[M:0:0:]
Posts: 27
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Post by ZZZ on Apr 6, 2012 14:47:14 GMT -5
ApPrOvEd
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