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Post by THOMAS C. FARRELL on Apr 9, 2012 12:58:44 GMT -5
WILL OF FIRE LEVEL: 1 ATTRIBUTE: Spirit DESCRIPTION: This technique is the fire that billows in a person's eyes, the spirit of the fight that makes defeat an unacceptable outcome. Being placed in a corner, the user releases their fighting spirit for three posts, Agility is raised by 1 level. This skill can only be used once per fight. This counts as a second-wind ability. Though the user's body has taken the limit of the punishment they can bear, the warrior's will to fight allows them to fight through a portion of their wounds. However, the user cannot use it in the next thread unless tended to by a doctor first. PRICE: Free
KAZEKASHIN LEVEL: 1 ATTRIBUTE: Accuracy DESCRIPTION: The signature defense of those from Shimikatsu Village, the wielder is able to use the momentum of a strike to shift its trajectory causing the attack to miss its intended target. This technique is derived of the "warrior's circle", a common swordsman training method. His circle is about a two meter radius from himself. About as small as one can go. For a single post, he is able to shift most attacks to a degree that they are harmless to anything inside the circle. From large and two handed weapons to simple projectiles (an arrow, sling shot bolt, etc), Farrell can defend against it. 2 post cooldown. PRICE: Free
FLASH STEP LEVEL: 1 ATTRIBUTE: Agility DESCRIPTION: A fast movement that happens in a moment. Through training, one is able to master subtle movements of their body and allow them to take a single step in any direction at top speeds. This is effective for displacing oneself minutely and being able to quickly evade an attack or advance to striking distance quickly. usable once per post. cool-down 1 post. PRICE: Free
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m2
New Member
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Posts: 5
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Post by m2 on Apr 9, 2012 16:14:38 GMT -5
1) With a level one tech you will only be able to boost one attribute.
2) Cooldown is suggested.
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Post by THOMAS C. FARRELL on Apr 9, 2012 16:19:13 GMT -5
Alright. Edited.
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m2
New Member
[M:0:0:]
Posts: 5
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Post by m2 on Apr 9, 2012 16:40:48 GMT -5
Almost. I was wanting to see a cooldown on the defensive tech too of 2. Then it should be good to go ^^
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Post by THOMAS C. FARRELL on Apr 9, 2012 17:10:08 GMT -5
k. got it.
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m2
New Member
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Posts: 5
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Post by m2 on Apr 9, 2012 17:11:31 GMT -5
Remove the flurry of arrows part of Kazekashin.
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Post by THOMAS C. FARRELL on Apr 9, 2012 17:12:52 GMT -5
k.
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m2
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Posts: 5
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Post by m2 on Apr 9, 2012 17:14:26 GMT -5
Approved.
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