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Post by ZORAMOSA DELAROSA on Apr 11, 2012 21:24:14 GMT -5
TECHNIQUE NAME: Spark of Insanity LEVEL: 1 ATTRIBUTE: Agility DESCRIPTION: A spark is a simple thing that can cause a moment of distraction, knowing this, Zoramosa implemented it into a technique for close quarters combat. By quickly slamming or slipping the knuckle guards of his knives together, Zoramosa creates a spark the moment he attacks, in an attempt to throw off the opponents defenses. This skill can interrupt one defensive tech of level 1 and has a 2 post cooldown. PRICE: FREE
TECHNIQUE NAME: Tricky Lizard LEVEL: 1 ATTRIBUTE: Agility, power DESCRIPTION: Dropping low to the ground and rushing at the enemy at his top speed, Zoramosa delivers 1 punching strike while running past, to one of their knees in an attempt to hoble them. The attack takes their agility down 1 level for 2 posts and has a 5 post cooldown before being used again. PRICE: FREE
TECHNIQUE NAME: Twisty Lizard LEVEL: 1 ATTRIBUTE: Agility DESCRIPTION: A defensive and offensive tech, Zoramosa turns his body to the side and swings his arms like a windmill. The motion simultaneously deflects incoming horizontal attacks and delivers a slashing attack to the opponent. 2 post cooldown. PRICE: FREE
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ZZZ
New Member
[M:0:0:]
Posts: 27
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Post by ZZZ on Apr 11, 2012 22:01:34 GMT -5
✘ ALMOST! BUT... ✘ ▶ Spark of Insanity To be blunt, this is pretty worthless. I suggest removing it and trying something else. The reason it wont work is because you cant automatically 'distract' an opponent, its a power play.
▶ Tricky Lizard In order for this to be plausible, you would need to run directly between their legs and punch their knees. Otherwise, you wont have the reach to do this. Try and come up with something else.
▶ Twisty Lizard This doesnt make a lot of sense to me. Can you elaborate on it a little more? I cant make a call on it how it is currently presented.
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Post by ZORAMOSA DELAROSA on Apr 14, 2012 2:27:35 GMT -5
✘ ALMOST! BUT... ✘ ▶ Spark of Insanity To be blunt, this is pretty worthless. I suggest removing it and trying something else. The reason it wont work is because you cant automatically 'distract' an opponent, its a power play.
▶ Tricky Lizard In order for this to be plausible, you would need to run directly between their legs and punch their knees. Otherwise, you wont have the reach to do this. Try and come up with something else.
▶ Twisty Lizard This doesnt make a lot of sense to me. Can you elaborate on it a little more? I cant make a call on it how it is currently presented.
I would like to point out that it says attempts to distract them, so it's not a certainty. Even if it ends up useless it's still what I'd like Changed it to striking one knee on the run by. I actually meant to change that but must of forgotten. Elaborated....hopefully
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