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Post by MARIK SWIFT on Mar 29, 2012 11:33:33 GMT -5
One of the biggest problems I've found on sites like these (Building characters stats, techs.. Gaining items..) is that it takes far too long to get the things you want. To get to the level we all want to reach, you'd have to rp for months.. Most people don't have that kind of time or patience. In my opinion, purchases should be either cheaper or we should be rewarded better. Having people reach shichibukai status in less then a month and yonko would motivate others to fight for those positions. Annnd... I believe there should be wayyy more pirate crews out there with less members in each.. I'd say like 3 members per group. One Piece is about pirating, I don't believe 4 enormous groups give it justice.. Sites like these should be easy, not hard. And what's up with needing an NPC for a mini-event. Not many people are interested in NPCing an event so small. The events above that are okay imo. This is all I have to say basically. The problem arise IMO after the attributes etc amounts were raised. Most people don't have that kind of time
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Post by CAIN VERETICUS on Mar 29, 2012 11:38:49 GMT -5
I say keep the reward system as it is now. 2 posts per 1 infamy? That's a good deal well enough, if you ask me. What, you guys wanna become super pirates in less than a month? Where's the fun in that? If things were allowed that fast, then this board is going to be crowded with Sasukes and Ichigos and Luffies. Super-powered people running around with the capable to level a ship in a single technique. You guys are looking at this too narrowly. If they do allow easy rewards and easy gettings, then this board is going to develop way too rapidly. Where's the damn fun in that? What was that quote again?
Happiness is the journey, not the destination?
Wouldn't it feel more rewarding if, say, you roleplay and solid your character out for months, then get the level you've always wanted to reach. And look at that, you're one of the few people that made it there! You're more special, more unique, more significant. And because you worked long and hard for it. I'd know. I role-played for 2 years in my first forum, got the level where I was one of the three strongest in the forum. Shit was I happy. I role-played in another for 1 year now, and I'm the most developed in terms of strength there, cause I worked for it. And man, am I glad? But you know what's the bummer? You get to the top, you find no inspiration to work on the character anymore. Dead-end. That's what will happen to MOST role-players when they reach the top. Do you really wanna reach it so quickly?
Also, boards that have a long race track tend to last longer, cause you know, the determined ones are the ones that stay on that race, and these are the ones that keep boards alive.
Crew system? I say, yeah, grant more freedom to it. Sure, limiting is fine and all. Wouldn't want to see 500 crews running around with just a first-mate alone. Why not use a different system, like say... To become a captain, a pirate has to go around and gather a minimum of three crew members. And when they have such, they go acquire a ship, if they do not have one already. Until that time, they are considered an unofficial crew. Travel groups. However, when they have at least three followers, they can apply for a crew slot. That way, you won't get a lot of small crews, and when crews are actually made, they are already of decent size and activity.
As for Devil Fruits, well, that's a very touchy subject, ain't it? Fruits of imaginable power, granding superhuman capabilities in exchange for the ability to float and swim. Well, here's the bottom line for it all. Devil Fruits are hard as hell to get. Even in the anime, they come to a rare few. It may look common, but hell, there are definitely a lot more pirates and crews that is in that world. I mean, they're not going to waste so much time showing every pirate that roams the sea. It's an entertainment, and thus, they gotta show those that are significant and 'entertaining', but putting reality to fantasy, the world is so much bigger than that, and the population larger. It's supposed to be rare. It's supposed to be difficult to get. It's supposed to be rewarded by luck or sheer pure hard-work. The system of it all is Russian Roulette. Slim chance of being chosen. And you don't even know what your devil fruit is.
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Post by BECKY LOVE on Mar 29, 2012 11:55:08 GMT -5
I mean, they're not going to waste so much time showing every pirate that roams the sea. It's an entertainment, and thus, they gotta show those that are significant and 'entertaining', but putting reality to fantasy, the world is so much bigger than that, and the population larger.
This rp is based off of the show though. As you say, the "world is much bigger", but that doesn't mean there aren't still NPC's to serve as the less significant characters as well. Not every unimportant character needs to be an RPC... and no member should have to feel like their characters are unimportant or are insignificant canon fodder, devil fruit or not.
On the other hand, I do think that there should be a definitive rule that each person can only have one Devil Fruit or Haki on only one of their characters, at least for the time being... that way some people won't earn two or both while their are members out there who have none. >.>;
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Post by CAIN VERETICUS on Mar 29, 2012 12:09:53 GMT -5
I mean, they're not going to waste so much time showing every pirate that roams the sea. It's an entertainment, and thus, they gotta show those that are significant and 'entertaining', but putting reality to fantasy, the world is so much bigger than that, and the population larger.
This rp is based off of the show though. As you say, the "world is much bigger", but that doesn't mean there aren't still NPC's to serve as the less significant characters as well. Not every unimportant character needs to be an RPC... and no member should have to feel like their characters are unimportant or are insignificant canon fodder, devil fruit or not.
On the other hand, I do think that there should be a definitive rule that each person can only have one Devil Fruit or Haki on only one of their characters, at least for the time being... that way some people won't earn two or both while their are members out there who have none. >.>; It's a non-canon board based on One Piece. Meaning, all we are following is the world and its systems, not how the show goes. The forum is based on the world of One Piece. And I wasn't trying to say that people would potentially be less important. That was not the point I was trying to give.
The point I was trying to give is that people are having the illusion that getting a devil fruit or haki is so easy. I'm just saying that it shouldn't be. The reason the anime makes it look easy is cause they focus on a small group of chosen people. We don't have to go as fast as the anime goes. And that it should be gravely difficult to get a DF. You're misunderstanding me, unfortunately.
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Post by Faye Valentine on Mar 29, 2012 12:33:40 GMT -5
This rp is based off of the show though. As you say, the "world is much bigger", but that doesn't mean there aren't still NPC's to serve as the less significant characters as well. Not every unimportant character needs to be an RPC... and no member should have to feel like their characters are unimportant or are insignificant canon fodder, devil fruit or not.
On the other hand, I do think that there should be a definitive rule that each person can only have one Devil Fruit or Haki on only one of their characters, at least for the time being... that way some people won't earn two or both while their are members out there who have none. >.>; It's a non-canon board based on One Piece. Meaning, all we are following is the world and its systems, not how the show goes. The forum is based on the world of One Piece. And I wasn't trying to say that people would potentially be less important. That was not the point I was trying to give.
The point I was trying to give is that people are having the illusion that getting a devil fruit or haki is so easy. I'm just saying that it shouldn't be. The reason the anime makes it look easy is cause they focus on a small group of chosen people. We don't have to go as fast as the anime goes. And that it should be gravely difficult to get a DF. You're misunderstanding me, unfortunately. I would think that you'd support the purchase DF/Haki idea then, since it can be made expensive enough that getting one is difficult, but possible. As it is now, getting a fruit is as easy as posting 'Hi' in one of the raffle threads. Or randomly getting one from the promotional raffle Raffles errywhere.
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Post by VICTOR BRZEZINSKI on Mar 29, 2012 12:39:27 GMT -5
I believe there needs to be a getting started topic somewhere on the site that has links to everything a person needs to know to make a character and get off the ground, as a new person I was opening a ton of tabs looking from one area to the next trying to find all the topics I needed to read up on. Since I had to learn what the ability limits were and what race limits and so on and so forth before I could make a character, since be rather dumb to get an character made and approved only to learn you can't do what you were hoping to do with it.
Not saying condense all this into one topic just a link hub of some sort to all the things would be nice so one goes to that topic and finds links to everything he or she might need, save time for new members and less likely to frustrate them trying to get all that they need into their heads.
As for myself I think there could be a slight tweak made with races in that each one *that are up for being used for now* give an extra Attribute slot upgrade in a certain one. Such as.....say you pick to be Human they got a free boost to their spirit or what have you, while Cyborgs gain a free stat in Intelligence or something. That and maybe let each race be able to go a bit higher than the others in one attribute, such as *example* Giants able to get a Fifth level strength Attribute since that is there main stay stat I would believe.
Just a minor suggestion mostly and can be ignored if you wish.
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Post by CAIN VERETICUS on Mar 29, 2012 12:39:31 GMT -5
But to sell it, one has to find it first, does one not? And that's the luck of the draw's significance. They did give people the choice of selling the devil fruit when they were rewarded as such, right?
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Post by HOTARU SATSUMA on Mar 29, 2012 12:41:13 GMT -5
As One Piece Role players, no one wants to be "faceless, minion pirate 3" or "marine 12431242 with a cutlass". Just as the anime focuses on people with interesting abilities, people choose to RP characters who have the ability to have interesting and challenging story-lines (the bulk of which, in one piece, revolve around devil fruits, haki, and blowing shit up.)
Theres a reason that action anime dont follow characters with no potential or talent. Because it would be fucking boring. Haki and Devil Fruits should be as common on an RP as they are in the anime. However, character should have to earn them ICly. Get rid of random raffles and drawings. Its bogus. Instead, reward people who are RPing well, either as a bonus for finishing a mission, a particularly interesting RP thread, or for capturing an area. It should be given to players who are consistently keeping the site active through RP.
As for speed of site growth and character development. It needs to be changed a little. Missions and arcs, as the only way to gain consistent infamy, take WAAAAY too long to complete. Suggestions to fix this. Increase posting gain to 1 from .5. Let people be in more than 1 mission at a time. Provide additional infamy for RP combat / captures. Make character 'achievements' that yield additional infamy for attaining the goal. So. It should take a lot of effort to make it to Yonko/Admiral or w/e, but it will go faster for people who put consistent effort in. [/blockquote]
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Post by BECKY LOVE on Mar 29, 2012 12:47:55 GMT -5
Theres a reason that action anime dont follow characters with no potential or talent. Because it would be fucking boring. Haki and Devil Fruits should be as common on an RP as they are in the anime. However, character should have to earn them ICly. Get rid of random raffles and drawings. Its bogus. Instead, reward people who are RPing well, either as a bonus for finishing a mission, a particularly interesting RP thread, or for capturing an area. It should be given to players who are consistently keeping the site active through RP.
[/blockquote] [/quote] Definitely agreed! I think the random raffles and drawings are fine, but should be an alternative method of few. I don't like the simply "RPing well" because what that is so subjective. That might be one good way, but there should be objective means as well, such as the purchase or something.
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Post by HOTARU SATSUMA on Mar 29, 2012 12:53:22 GMT -5
The option always exists to buy one from a player who doesnt want it. no raffles ever x-x
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Post by BASTION on Mar 29, 2012 15:00:08 GMT -5
I don't think raffles are necessarily bad. After all, most characters who have a DF in One Piece got it by chance. Haki, on the other hand, makes less sense (except haoshoku/conqueror's haki, which IS chance and nothing else). But there should be other ways, something with a clear-cut system, not something subjective. I think Haki should be trainable with a minimum level of spirit (like, 2 or 3, maybe even 4) as a prerequisite, and then a high infamy cost or IC training requirement. But it should be difficult.
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Post by Faye Valentine on Mar 29, 2012 16:04:58 GMT -5
I don't think raffles are necessarily bad. After all, most characters who have a DF in One Piece got it by chance. Haki, on the other hand, makes less sense (except haoshoku/conqueror's haki, which IS chance and nothing else). But there should be other ways, something with a clear-cut system, not something subjective. I think Haki should be trainable with a minimum level of spirit (like, 2 or 3, maybe even 4) as a prerequisite, and then a high infamy cost or IC training requirement. But it should be difficult. +1
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Post by TRITON TANAERUM on Mar 29, 2012 22:37:38 GMT -5
As One Piece Role players, no one wants to be "faceless, minion pirate 3" or "marine 12431242 with a cutlass". Just as the anime focuses on people with interesting abilities, people choose to RP characters who have the ability to have interesting and challenging story-lines (the bulk of which, in one piece, revolve around devil fruits, haki, and blowing shit up.)
Theres a reason that action anime dont follow characters with no potential or talent. Because it would be fucking boring. Haki and Devil Fruits should be as common on an RP as they are in the anime. However, character should have to earn them ICly. Get rid of random raffles and drawings. Its bogus. Instead, reward people who are RPing well, either as a bonus for finishing a mission, a particularly interesting RP thread, or for capturing an area. It should be given to players who are consistently keeping the site active through RP.
As for speed of site growth and character development. It needs to be changed a little. Missions and arcs, as the only way to gain consistent infamy, take WAAAAY too long to complete. Suggestions to fix this. Increase posting gain to 1 from .5. Let people be in more than 1 mission at a time. Provide additional infamy for RP combat / captures. Make character 'achievements' that yield additional infamy for attaining the goal. So. It should take a lot of effort to make it to Yonko/Admiral or w/e, but it will go faster for people who put consistent effort in. [/blockquote] [/quote]
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Post by VEE MENU on Mar 29, 2012 23:10:19 GMT -5
I've been on several sites like this in the past and I've never seen anyone reach the role of Shichibukai or Yonko.. The site usually dies before that happens.
Just saying..
P.S. "I'm trying to get paid!"
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Post by MARIK SWIFT on Mar 29, 2012 23:38:12 GMT -5
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